From d49347dcdbc7ab3f838a503e980d7d920472fdc2 Mon Sep 17 00:00:00 2001 From: Matthew Date: Thu, 14 Aug 2025 08:28:33 -0700 Subject: [PATCH] Add RPG Mode --- RPG-Mode.md | 72 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 RPG-Mode.md diff --git a/RPG-Mode.md b/RPG-Mode.md new file mode 100644 index 0000000..0258714 --- /dev/null +++ b/RPG-Mode.md @@ -0,0 +1,72 @@ + +# 🎮 RPG Mode – Immersive Task Tracking + +RPG Mode transforms the Task Tracker from a simple to-do list into a gamified, story-driven experience. Completing your daily work earns you **energy points**, which you can spend on advancing a narrative — turning productivity into progress. + +--- + +## 🏆 Current Season +We are **currently on Season 1** of the RPG storyline. + +- **Season Length:** 30 days. +- **Purpose:** This is the **introductory story** designed to familiarize everyone with the RPG Mode features, mechanics, and daily decision-making. +- **What to Expect:** Future seasons will be longer, more complex, and packed with additional story branches, deeper character interactions, and more impactful decisions once everyone is comfortable using the RPG system. + +Season 1 still offers a fully playable and immersive experience, but it’s intended as a gentle introduction before the storylines expand. + +--- + +## 📜 Story Types + +### 1. **Seasonal Story** +- A **30-day immersive storyline** with interconnected events. +- Each day offers unique story actions that cost energy. +- The plot develops whether you choose bold, cautious, or unexpected paths. +- Your daily choices influence **flavor text**, **story tone**, and the events you’ll encounter. +- Perfect for those who enjoy being part of an unfolding narrative with suspense and progression. + +**Example in Season 1:** +- Day 4 might present you with a choice to investigate a mysterious signal, patrol a high-risk sector, or rest and recover — each action comes with unique consequences in the journal. + +--- + +### 2. **Light and Fluffy Story** +- A wholesome, small-town themed alternative. +- Focuses on lighthearted, feel-good events instead of high-stakes drama. +- Choices might involve helping a neighbor bake pies, hosting a friendly event, or planting flowers in the community garden. +- Ideal for players who prefer a relaxing, cheerful tone while still earning energy and unlocking story content. + +--- + +## ⚡ Earning and Spending Energy +- **Earn Energy:** Complete assigned tasks in your Agent Page. +- **Spend Energy:** Take a story action each day. Some actions may require more energy than others. +- Your remaining daily energy is displayed in the Agent Dashboard. + +--- + +## 📓 The Journal +The **Journal** is your personal log of story progression. + +- **Location:** Click the *Journal* icon on your Agent Page. +- **Contents:** + - A chronological record of every action you’ve taken. + - Narrative descriptions of the outcomes of your choices. + - Special “event entries” for major plot points or achievements. +- **Purpose:** Lets you revisit past story moments and track your unique path through the current season. + +**Example Entry:** +> *Day 7 – Season 1:* You chose to follow the faint light in the forest. It led to an abandoned outpost. Inside, you found scraps of maps and a journal entry from a missing patrol. The air was colder there… and you could have sworn you were being watched. + +--- + +## 🔄 Switching Between Stories +- At any time, go to the **Settings** tab. +- Under **RPG Mode**, choose your preferred story type: + - *Season 1 Story* (current main arc) + - *Light and Fluffy* (casual alternative) +- You can change between them freely, but each mode tracks its own progress separately. + +--- + +**Tip:** Check your Agent Page daily to use your energy before the day ends — unused energy does not carry over!